JamToday Fair Barcelona
JamToday Fair, 30 November – 1 December 2015
The JamToday Fair
The 2nd Annual JamToday Fair was held in Barcelona at Citilab and Enti on the 30th Nov-1st Dec 2015. The aim of the fair was to share knowledge and expertise about applied game jams and the games industry through showcases, interactive workshops and presentations.
The fair was a success, matching stakeholders with new interested partners from the region and showcasing the winning teams of the previous game jams. Members of the Jam Today consortium and interested future members include research institutes and applied universities, regional representatives and digital game companies.
Research and Practical Workshops about applied and serious games, gamification and game jams
On the first day students from nine countries who took part in the previous game jams (Finland, France, Germany, Italy, Luxembourg, the Netherlands, United Kingdom, and Spain) were given a crash course about how to sell their product/game. This was done via a business model and marketing Game Jam where no additional game development was needed. Other workshops held were an Expert Advisory Group Workshop addressing the issues around the 2016 JamToday theme of Learning Maths where experts and the JamToday network members were invited to join the discussion. A CRe-Am Think Tank on Video Games invited members to identify the needs of the video games industry to include in the roadmap developed by the CRe-AM project.
On the second day, panel discussions examining different topics such as games for health and well-being, educational games and games and cross-over innovation were held. Parallel to this there were workshops about iterative game jam design, stakeholder mapping, and a discussion about game jam experiences and lessons learned. Panel discussions examined the current and future opportunities in the applied gaming industry. Students showcased their game prototype to interested and enthusiastic fair participants. Certificates were also given to game jam organisers.
Panel Discussion on the future of Applied Game Design
Panel Discussion on games for health and wellbeing