About this Game

In a near future, two companies have monopolized
the global technological market. As a robot programming freelancer, you’ve been
contracted by one of this companies to infiltrate the other in order to steal
their secrets and blow up their main factory.

With the help of your SpyBot 2.0 you will have to fulfill your mission during a night that you’ve been assured no human will get hurt, going down to the factory’s basement and blowing up its main power
supply.
However, as your robot helper goes down the main vent, you can see throughthe camera system the shadow of a person walking around the factory… Now it’s up to you. Complete your mission without questions or look around for answers.

 
The game is a puzle arcade where the player decides the behavior of a robot by coding. There are some buttons representing the  actions that the robot
can do. The player clicks the buttons in some order to determine the sequence of actions.

 
The player decides the behavior of a robot by coding. There are some buttons representing the  actions that the robot can do.  The player clicks the buttons in some order to
determine the sequence of actions.

 
As the game begins you will have
two doors to choose, as you’ll have in level 2, but not in 3.

Basically, the story unfolds this way, depending on your choice of going upstairs or downstairs: Each version of level 3 has a different ending.
 

Theme

ICT

Team:
JARC Videogames

Víctor Dual (Developer), Jose Manuel Guimerá (Game Designer), Carlos Olivier (Game Designer), Pol Jaumira (Artist), Alfonso Pardo (Producer), Rigoberto Ramírez (Sound)