ENOLL Webinar on “How to organise a game jam”
On 14 January 2016, the European Network of Living Labs organised a JamToday webinar for ENoLL members to learn about applied-games and how can game jams be used as a co-creation tool useful for existing Living Labs.
Pierre Mersch from HKU University of the Arts Urecht introduced the JamToday Network and the resources developed by the network.
Based on the successful experience gained by Laurea University of Applied Sciences in running a game jam on adopting healthier lifestyles in September 2015, Jaakko Porokuokka explained how to use the resources from the JamToday Toolkit to run a successful game jam and how they perceive game jams as a good way to bring together people from different background and disciplines to foster innovation.
In September 2015, Laurea University of Applied Sciences with the support from ENoLL ran a game jam on health and wellbeing. The Jammers were supported by experts from the health sector (students of Laurea University), Coders from Microsoft and inspired by keynote speakers as Tatu Petersen-Jessen, art director at Rovio Entertainment (Angry Birds).
In December, The winning team from the Laurea game jam was awarded the best games at the JamToday Fair BCN.
For Laurea, Jams serve as a learning environment in which students can use their expertise in multidisciplinary environments. Master’s degree students are already established professionals in their respected fields. Jams provide them an opportunity to utilize their skills and knowledge while taking a safe step outside their comfort zone. As an informal platform for cross-disciplinary transition of knowledge, jams can also become a breeding platform for new, innovative service offerings.
From the experience of Laurea UAS Jaakko Porokuokka stressed that there is no need to be a game-design school to run a game jam.
On the JamToday toolkit, Jaakko explained that the tool provides very helpful tips and templates that could just be used as such by organisations that have never run a game jam.
Jaakko picked some individual points from the toolkit that from his experience are perceived as really important for the success of a game jam.
– Making sure there are enough staff involved at the game jams and have enough people that have full access to the venue facilities
– Starting the communication activities and promoting the game jam as early as possible.
– Looking for a suitable location with enough space to accommodate a large group and that is suitable for target audience.
– Using the JamToday branding materials
Further to that Jaakko stressed the importance of keeping a light and fun atmosphere for the participants and the need and after the event to keep the event going on social media etc. to avoid the post jam depression syndrome.
Zsuzsanna Bodi from ENoLL introduced the stakeholder analysis tools developed by the JamToday network to help game jam organisers identify important third parties to involve in the game jams and to map them with the impact they might have on the game jam.
As a spin off of the game jam, in 2016, Laurea University of Applied Sciences will run a Professional Summer School co-creation workshop using for instance Applied Game Jam methodology.
Following the webinar, several participants showed their interest in running a game jam in their countries and to become members of the JamToday Network.
The recorded webinar will be included in the ENoLL Learning Lab, thereby promoting the GameJam methodology to all the Open Innovation and Living Lab community. This assures the continuity and sustainability of the project outcomes and results.
If you are interested in learning more about the game jam experience in Laurea University of Applied Science, please consult the following articles: